2D & 3D Modeller
Study Program Courses

This course is designed to equip students with the foundational and advanced skills necessary for creating professional-level 2D and 3D models. Throughout the course, students will explore the key concepts, tools, and techniques used in the industry for both 2D design and 3D modeling. Emphasis is placed on understanding the workflow from concept to execution, focusing on software such as Adobe Illustrator, Photoshop, Blender, and Maya. By the end of the course, students will develop a portfolio showcasing their abilities in creating compelling visual assets for games, films, virtual reality, architecture, and more.


Learning Details and Options

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Key Areas:

  1. Introduction to 2D & 3D Modeling

    • Overview of the industry and its applications
    • Difference between 2D and 3D modeling
  2. 2D Design Basics

    • Understanding shapes, lines, textures, and colors
    • Vector vs. raster graphics
    • Tools: Adobe Illustrator, Photoshop, and similar platforms
  3. 3D Modeling Fundamentals

    • Understanding the 3D space (X, Y, Z coordinates)
    • Basic geometry and topology
    • Creating basic shapes and structures
  4. Advanced 3D Techniques

    • Texturing, lighting, and shading
    • Sculpting techniques for more detailed models
    • UV mapping and material application
  5. Animation and Rigging Basics

    • Creating rigs for animation
    • Keyframe animation and timeline control
    • Understanding motion and physics in 3D space
  6. Rendering and Exporting Models

    • Rendering for various platforms and outputs
    • Optimization techniques for game engines, films, and AR/VR
  7. Industry Practices & Project Pipelines

    • Workflow management in a production setting
    • Collaboration with other departments (e.g., animators, developers)

Assessment & Project Types:

  • Project 1: 2D Asset Creation
    Design a 2D asset for a game or film, showcasing proficiency in shape manipulation, color theory, and texture application.

  • Project 2: 3D Model Development
    Create a 3D model of an object, character, or scene, focusing on basic geometry and topology.

  • Project 3: Texturing & Lighting
    Apply textures, lighting, and shading to a pre-modeled object to create a photo-realistic render.

  • Final Project: Full 2D/3D Pipeline Project
    Develop a complete project (either game asset, animation, or scene) utilizing all elements of 2D or 3D design. The final deliverable includes a portfolio-ready presentation, which will be peer-reviewed and assessed based on industry standards.

  • Quizzes & Written Assignments
    Assess theoretical knowledge of concepts such as geometry, topology, UV mapping, and rendering principles.

Learning Outcomes:

Upon completing this course, students will be able to:

  1. Understand and apply fundamental principles of 2D and 3D modeling.
  2. Utilize industry-standard software to create 2D and 3D assets.
  3. Develop complex models with detailed textures, lighting, and shading.
  4. Design and execute animation and rigging for 3D models.
  5. Render models for various outputs including games, films, and VR environments.
  6. Manage a complete design pipeline from concept to final render.
  7. Create a professional portfolio that demonstrates mastery in 2D and 3D modeling techniques.

This course serves as an excellent foundation for careers in game development, film production, virtual and augmented reality, and more.

Regular & Intensive Learning Option

  • Class Schedule:
    Morning Students – Monday to Thursday, 09:00 am – 03:00 pm
    Afternoon Students – Monday to Thursday, 03:30 pm – 08:00 pm
  • Teaching Method: Online & Offline / Online only (eg. Google meet video call)
  • Course Duration: 6 sessions (15 months)
  • Session Length: 1 session = 3 months
  • DWTA Qualification: Academic Diploma
  • CTVET’s National TVET Qualification Framework (NTVETQF): Higher National Diploma
  • Tuition & Guidance Fees:
    • Ghc 2600 per session or
    • Ghc 900 per month

Slow-Paced & Relaxed Learning Option

  • Class Schedule:
    Weekend Evening Students – Friday to Sunday, 06:00 pm – 08:00 pm
  • Teaching Method: Online & Offline / Online only (eg. Google meet video call)
  • Course Duration: 7 sessions (21 months)
  • Session Length: 1 session = 3 months
  • DWTA Qualification: Academic Diploma
  • CTVET’s National TVET Qualification Framework (NTVETQF): Higher National Diploma
  • Tuition & Guidance Fees:
    • Ghc 2600 per session or
    • Ghc 900 per month

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